CONNOR TALBOT
Electrical Engineer / Software Engineer. I build small, fast,
deterministic things: neural networks in 14 bytes, multiplayer games that
fit in QR codes.
I don't use LinkedIn or most other "Social" Media - here are my links.
Links
Achievements
Projects
-
Minimio
- tiniest task-transfer neural network - or - a 14-byte model that
solves 96.5% of unseen mazes
-
Snibble
- deterministic multiplayer 2D game engine architected for 2048
concurrent agents, with non-video game replays
-
Snibble-Bench
- deterministic LLM agent benchmark with spatial, lexical, and
adversarial environments
-
Ray-Casting Game Engine
- 3-axis ray-caster in C with texture mapping and spatial compression